Reading Donna`s post made me think of the thread on Bram`s forum on WWI1 Combatives. I recommend it. It`s a gold mine. Myers was kind enough to post a link to FM 21-150. From the `60`s version; not much has changed.
I am not an FMA practitioner. I like to play Kendo. Not ones first choice for street thugs. So, there is one view.
Some things in any martial art may well be useless to you or, not natural to you. If you are not intending to open a school, why not skip them?
eg: There are several methods of sentry silencing illustrated. My own method is not there, nor are a couple of others that I know to work. Why so many virtually identical techniques? Why, so you can pick a couple that work well for you and use them.
The FM is to train draftees in war time, with its training time restrictions. We know that it works.
However, if you want to be able to pass a test on 1001 moves, and be a 100th. Dan in something, then this is not for you. Anyone of you can come up with a variation on a combatives move. It`s done all of the time, but is there the complexity that most want in an art; no.
I`m not surprised that some see an FMA connection here. Look at the history and the curious nature of U.S. G.I.`s. That may be worth exploring.
I am a bit supprised that anyone is selling it. You and a couple of friends can learn it from the FM. One plays instructor for safety. A demonstrator to play BG, and you`re set. there are just enough moves to conform to most body types and inclinations. That`s the way the Army does it. They just need instructors expert enough to teach a part at a time. They switch, so eventually an instructor can teach it all. In "free play" time they usually pass on other stuff that they have learned, and like for your amusement.
Also, other nations are exporting their recruit training, some of which is not combat proven. Caveat emptor.
Speaking of caveats, they may do things differently now, but I don`t see why they would.
Spec. Ops guys sometimes call in consultants now. Why; because it`s fun, and they have the budget.
To sum up Donna`s question, as I understand it, you need to know the function to make a proper choice of form.
I am not an FMA practitioner. I like to play Kendo. Not ones first choice for street thugs. So, there is one view.
Some things in any martial art may well be useless to you or, not natural to you. If you are not intending to open a school, why not skip them?
eg: There are several methods of sentry silencing illustrated. My own method is not there, nor are a couple of others that I know to work. Why so many virtually identical techniques? Why, so you can pick a couple that work well for you and use them.
The FM is to train draftees in war time, with its training time restrictions. We know that it works.
However, if you want to be able to pass a test on 1001 moves, and be a 100th. Dan in something, then this is not for you. Anyone of you can come up with a variation on a combatives move. It`s done all of the time, but is there the complexity that most want in an art; no.
I`m not surprised that some see an FMA connection here. Look at the history and the curious nature of U.S. G.I.`s. That may be worth exploring.
I am a bit supprised that anyone is selling it. You and a couple of friends can learn it from the FM. One plays instructor for safety. A demonstrator to play BG, and you`re set. there are just enough moves to conform to most body types and inclinations. That`s the way the Army does it. They just need instructors expert enough to teach a part at a time. They switch, so eventually an instructor can teach it all. In "free play" time they usually pass on other stuff that they have learned, and like for your amusement.
Also, other nations are exporting their recruit training, some of which is not combat proven. Caveat emptor.
Speaking of caveats, they may do things differently now, but I don`t see why they would.
Spec. Ops guys sometimes call in consultants now. Why; because it`s fun, and they have the budget.
To sum up Donna`s question, as I understand it, you need to know the function to make a proper choice of form.