- Joined
- Mar 4, 2011
- Messages
- 515
So, you all will be happy to know that, instead of throwing up defense after defense to protect my frail feelings from harm via the fickle medium of Internet, I have decided to forego such measures, to not say what I feel is necessary to protect myself from scathing replies and hurtful messages, and instead say what I know is necessary to be able to convey my point of view. I feel I have grown, metaphorically, or rather, emotionally speaking, and will show my growth by getting on to the heart of the matter right now.
Infinity Blade I and II are, quite possibly, and arguably, the most expensive and most beautiful games for Apple devices as of right now. I am not, I assure you, affiliated with anyone but myself and I, along with that elusive me, nor am I hugely biased to lean towards any of the three sides that are typically taken when viewing a topic/subject. I am taking what I believe to be the truthful side when I say that Infinity Blade is not perfect. It has bugs, it has extremely repetitive gameplay and unimaginative overuse of the same exact scenes with re-skinned foes, but if you can get past imperfections and see the real beauty in anything, than this game is for you. Because it has real beauty in spades, it is literally quite similar to some of the best titles in gaming for some of the advanced consoles available, such as PS3 and more, it is fluid and smooth running, it is intuitive and powerful, though astonishingly difficult if you let the entrancing story suck you into the deepest depths of the game, both the predecessor game and the sequel. I thought that Infinity Blade 1 was very short, but worth the effort. The second game does not explain the backstory, so if you wish to know why you fight in the virtual world before you, play them in order. But other than that, I see little, yet so much it is mesmerizing. The opening sequence immerses you in a Japanese styled landscape with fictional elements and goes from there to blow every neuron in your mind with its wonders. True, it, like its predecessor, has flaws, but it is improved, righteously, incredibly improved.
But, what would the deeply story driven game of honorable fighting be, without the tools to fight the enemy? That is where a host of different bladed weapons, armors, rings, and more come in. Some of the weapons are based in real life, some of them are based on the katana, the khukuri, the tulwar, shamshir, the wooden club, flanged mace, broadsword, and more, while others, like the Infinity Blade, the Godkiller itself, is mostly from imagination.
Okay, that about wraps it up, guys. Look it up on the App Store, iTunes, or online, and tell me what you all think, if you would like to, that is. I would take pictures of it, but I cannot take a screenshot of a game on my iPhone, I don't think, and besides it would look wrong if I blew it up to size, so look it up, and let me know if you like it or dislike it. Peace, all the best!
David
P.S.
I had something of an epiphany last night, so let me now, as well, what you think of my hopefully new and improved attitude. Thanks everyone.
Infinity Blade I and II are, quite possibly, and arguably, the most expensive and most beautiful games for Apple devices as of right now. I am not, I assure you, affiliated with anyone but myself and I, along with that elusive me, nor am I hugely biased to lean towards any of the three sides that are typically taken when viewing a topic/subject. I am taking what I believe to be the truthful side when I say that Infinity Blade is not perfect. It has bugs, it has extremely repetitive gameplay and unimaginative overuse of the same exact scenes with re-skinned foes, but if you can get past imperfections and see the real beauty in anything, than this game is for you. Because it has real beauty in spades, it is literally quite similar to some of the best titles in gaming for some of the advanced consoles available, such as PS3 and more, it is fluid and smooth running, it is intuitive and powerful, though astonishingly difficult if you let the entrancing story suck you into the deepest depths of the game, both the predecessor game and the sequel. I thought that Infinity Blade 1 was very short, but worth the effort. The second game does not explain the backstory, so if you wish to know why you fight in the virtual world before you, play them in order. But other than that, I see little, yet so much it is mesmerizing. The opening sequence immerses you in a Japanese styled landscape with fictional elements and goes from there to blow every neuron in your mind with its wonders. True, it, like its predecessor, has flaws, but it is improved, righteously, incredibly improved.
But, what would the deeply story driven game of honorable fighting be, without the tools to fight the enemy? That is where a host of different bladed weapons, armors, rings, and more come in. Some of the weapons are based in real life, some of them are based on the katana, the khukuri, the tulwar, shamshir, the wooden club, flanged mace, broadsword, and more, while others, like the Infinity Blade, the Godkiller itself, is mostly from imagination.
Okay, that about wraps it up, guys. Look it up on the App Store, iTunes, or online, and tell me what you all think, if you would like to, that is. I would take pictures of it, but I cannot take a screenshot of a game on my iPhone, I don't think, and besides it would look wrong if I blew it up to size, so look it up, and let me know if you like it or dislike it. Peace, all the best!
David
P.S.
I had something of an epiphany last night, so let me now, as well, what you think of my hopefully new and improved attitude. Thanks everyone.