My SAR team is having a little Survival outing, where we're going to combine some basic survival skills with a little SAR thinking and let everybody learn by having a good time. So far, here's the stuff I've come up with -
1. Pick the item list. You guys know what I'm talking about, where you're stranded on a desert item and you have to pick off a list the things you'd want to take with you. Really more of a thinking game, just to earn some points.
2. Make a fishing pole and catch a fish. They'll be given the basics but they'll have to improvise on how to make the pole, and then catching a fish is it's own battle.
3. Trivia, I think we're using the cards from the "Worst Case Scenerio" game. More thinking, gotta balance it out a little for the non-athletic.
4. Walking the line - you have to move your group across a line without dropping anyone.
5. A maze, where you must not only find your way through but search for clues along the way. The clues will be playing cards, and the group must memorize the cards they find.
6. Pack check, we issue a basic pack and we'd just like to see how many people actually bring theirs with them. Plus, we'll be able to see who's thought of other pieces of gear to toss in there.
7. Distance estimation, there will be two flags at a set distance and the groups will have to estimate the distance from one to the other.
That's what I've got so far. I've got to keep it sorta simple, as while the majority of the team can work outdoors there are a few that don't have that skill set, and there'll also be spouses and children about. Fire is out due to local regulations, but I'm open to just about any other suggestion. TIA.
1. Pick the item list. You guys know what I'm talking about, where you're stranded on a desert item and you have to pick off a list the things you'd want to take with you. Really more of a thinking game, just to earn some points.
2. Make a fishing pole and catch a fish. They'll be given the basics but they'll have to improvise on how to make the pole, and then catching a fish is it's own battle.
3. Trivia, I think we're using the cards from the "Worst Case Scenerio" game. More thinking, gotta balance it out a little for the non-athletic.
4. Walking the line - you have to move your group across a line without dropping anyone.
5. A maze, where you must not only find your way through but search for clues along the way. The clues will be playing cards, and the group must memorize the cards they find.
6. Pack check, we issue a basic pack and we'd just like to see how many people actually bring theirs with them. Plus, we'll be able to see who's thought of other pieces of gear to toss in there.
7. Distance estimation, there will be two flags at a set distance and the groups will have to estimate the distance from one to the other.
That's what I've got so far. I've got to keep it sorta simple, as while the majority of the team can work outdoors there are a few that don't have that skill set, and there'll also be spouses and children about. Fire is out due to local regulations, but I'm open to just about any other suggestion. TIA.