A lot of folks don't want to hear this, but...
bland is good.
We're making tools, not modern art sculptures. Edge geometry should always come first. Ease of use and comfort come a very close second. Alloy selection, HT, handle materials, embellishments etc are really just icing on the cake. There's a very good reason why knifemakers all over the planet have been making basically the same 8-9" overall, drop-point knife for
thousands of years... it just works.
What you have there is a very handy, useful blade shape with enough curve along the spine, and the right profile of narrow by the ricasso/wider at the butt to rest happily in a person's hand and instinctively "point" towards whatever you're cutting. Quite honestly, it's a dang near perfect profile for a hunter/EDC/necker etc. . :thumbup:
Far too many designers and makers concentrate on making stuff that "pops" and "looks cool". I got some unexciting news for ya... those knives very rarely perform well and they're almost never comfortable to use.
On the other hand, Spyderco makes, in my opinion, some of the plainest, downright-butt-ugliest damn folders to ever cast a shadow... but my goodness, they sure do cut and they sure feel good in hand.
Once you figure out how to get a blade to cut the way you want, design the rest of the knife by judging with your hands, not your eyes. If you learn to make comfortable knives, and use them a lot, it won't be long at all before you can very quickly see all the things that are wrong or right about a knife without even picking it up.
Right on :thumbup: You can always pretty-up a basic design, but there's no sense putting lipstick on a pig...