Need For Speed: Hot Pursuit 2 (on the PC)

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Jul 2, 2001
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Is it me or is this game really, really difficult. I think this game was designed with the assumption that everyone playing it became an expert with the original game.

I never played the original game.

It is a ton of fun, but this game has no learning curve. The first tracks are too windy, the first racing opponents are too flawless, and the cops in "Hot Pursuit" play mode are too good at defensive driving.

Any tips?
 
Practice and patience...my first driving game was "porsche unleashed", (same company) and I must have driven the one segment in the career mode 50 times before I beat both police cars and made it to the end with 1 second to spare...

When you're feelin' frisky, dig up a copy of Grand Prix Legends, and check the sites for some of the necessary downloads to bring it up to snuff for current CPUs.

Still the best racing game around, in terms of accurate driving physics, but the learning curve is reeeely steep.
 
While the cops are aggressive, the lack of damage modeling on your car lets you use it as a weapon and frequently you just have to smash into them to get through. I occasionally will use reverse to get out of being trapped. If the game were too easy it wouldn't be any fun to me.

How are you steering? I haven't got a steering wheel, but I do use a Logitech joystick. I find using the keyboard to be unacceptable.

jmx
 
Thanks for the advice, mwerner.

jmx,

I am using the keyboard. Most of the cars handle very poorly with the keyboard controls. And some of the "clunkier" cars, like the Viper, Jaguar, and Mustang, seem like I am driving a boat.

The Lotus Elise is a dynamite handling car. Love it. It is a mere 4 cylinder, however. The Corvette and Ferrari 360 are not too bad either. Everything else is very difficult to drive.

I do love playing it, though. Kicking soundtrack, too.
 
You have to get some other steering control. You can get a decent Logitech Wingman Extreme for about $40.00 at Best Buy or CompUSA. It makes the game so much more fun to have something to grab on to.

jmx
 
Yep, if you're gonna experience driving games, a good wheel is the way to go. I've got a Thrustmaster nascar digital, (the old one) which has nice big paddles for shifts, or a cute little "shift lever" on the side for a more realistic feel.
There are some very nice force feedback jobs available for decent prices nowdays.
 
I tried pretty much all the force feedback wheels that were available about a year ago. They all seemed gimicky to me. So I returned them all...:)

I think I might add a decent passive wheel for drivers, but for me so far a joystick has been ok. The only thing that's held me back from a wheel so far is that my tiny spare bedroom/home office is already stuffed with crap (all of it useful, i swear).

jmx
 
The caddilac of FF wheels is still the ACT labs model; you can even get a proper "gated" gearshift available with setups for from 5 to 7 speeds. They were even working to add a "virtual clutch" pedal, for those realism die-hards.
Of course, the setup will set you back hundreds of bucks.
 
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