This discussion is the best example of difficulties of the human communication I ever met! Much better with this than to explain HT:
Initially I did present a theory, which might explain why triple quench really works. Read the word might! Only if a test shows the theory is a fact then HT is easier. Read the word test.
Of course we can keep the old working difficult method if we are too lazy to test! (And the test can show we must keep it anyway.)
About the metallurgy books: I have read and found useful to understand perlite, bainite, martensite and many principles too.....However, I can't get my idea to be understood with mete. Even I think that I understand what he is saying and agree with him and think I said the same thing, he misuderstands me mostly. So, reading a book makes you perhaps to undersand metallurgist but not cabable to get yoursef to be understood by one.
Try to keep things simple.
Smiths are always used some sensible techiques to make the spine soft (or spring like).
I opened a new thread "quenching techiques" and listed old used techiques as an introduction:
(1) Heat evenly and quench verically to prevent warpage.
Temper the spine separately by torch or other method (edge in water).
(2) Heat only edge and quench horizontally to get though spine (Ed Fowler).
(3) Heat whole blade and quench horizontally only edge. The spine cools more slowly and is then toughter.
(4) Heat evenly and quench verically 3 drops.
First time thin edge is martensite (fully hardened steel), but thick spine is not fully martensite.
Second time prevents still hot spine to temper the edge too much and cools spine more.
Third time cools also the spine, but so much time spent it is not brittle martensite.
(5) Pre quench whole blade. Temper whole blade to "spring level or softer".
Heat only the edge (spine on water). Quench.
Of course these techiques make use of combinations of perlite/bainite/martensite.
Perhaps "DaQo'tah Forge" taking the matter seriously finds some interesting from this list. In fact the aim of these techiques is to get hard edge and the spine you can "jump on". Some can be bad, some can be good, some can be good for steel x, some for steel y.
I did a web search "www.google.com" with searched words "metallurgy terms"- huge number of hits.
See for example:
http://swordforum.com/metallurgy/ites.html
(They have a nice idea to make terms simple and understable for smiths, everybody do not that.)
pig