Recommendations? Medieval video game and juicers...

Pasted from another board - I bought this game and enjoyed it a lot:

I've recently come across a game called Mount & Blade. Sure, the name sounds cheesy, but I can assure you, It's not. It has realistic elements, many weapons and armor, and NO MAGIC! Finally, a game without Mages shooting magical elephant turds at you. There is a demo which I included at the bottom of the post. The demo only lets you go up to level 6, and once you reach it, you can no longer play the character anymore. If you want to continue to play, go to the website, and pay them 10 dollars. I did it, and I don't regret it.

The basics
Ok, so you downloaded the demo. Once you start up the game, you should click on Start new game. Select a sex, then comes the first of many chalanges.

What class should I be?

There are only 4 classes: Squire, Hunter, Merchant, Priest.

Squire: Your basic knight-type guy. He starts off with the most strength and the best melee weapon.

Hunter: Wilderness survival man. He gets a good bow and arrow, and high Agility. He starts off with tracking and horse taming skills, which is pretty good for the newbies. Tracking shows where people are by tracing their footsteps with arrows.

Merchant: Basically the jack of all trades. He starts off with a crappy bow, A decent dagger, and some sort of club. What seperates this class from the others is that he starts off with some materials that you could sell. In my opinion he is the best class to start off with.

Priest: He is the group leader, if you will. He starts off with some crappy stick, and has the least armor. But dispite his weaknesses, he has the highest intelligence and can use the most group members, which is always good.

Ok, I chose a class, now I am in a town, what now?

Ok, first things first. Complete the training. You should see a trainer near the food stand. This is very important because you need to get a feel for the combat system. After you finish the training, and hopefully get enough exp to get to level two, Click on the character button, or hit 'C' to get it. You will then be introduced to the It really doesn't matter what you choose, but I think it's best to get to the strength up first.

After you finish leveling up your charachter, go to the merchant and sell all the crap in your inventory besides your weapons, food and armor, go try a tournament. Just note, The Tournaments are TEAMS. I Think one team is wearing a red pinnie and the other is wearing silver. Just remeber that.

Ok, so how do I make money?

You could either bet on yourself in the tournaments, or, you could start trading. To start trading you need to have a bit of cash( about 500), then head to the merchant. Ask him " What do caravans sell and buy here? " and he will tell you that some object is sold cheap here, and bought for more money some town elsewhere. The profit will start off small, but eventually grow much bigger once you are able to buy many things at once. I was able to get to about 5000 gold after playing for a bit over 10 minutes.

Thanks to Xarthor for this list.

TOWN NAME-- WHAT THEY WILL GIVE YOU THE MOST MONEY FOR

Tihr-- Wool
Ryvadin-- Velvet
Tulga-- Wheat
Uxkahal-- Smoked Fish
Velvca-- Dried Meat
Rivachg-- Oil
Zendar-- Salt
Suno-- Furs
Kudan-- Ale
Praven-- Spice
Sargoth-- Iron
Curaw-- Dried Meat
Halmar- Linen [/B]



After you get some gold, buy some new weapons and armor. After you buy some armor and weaponry, go to the tavern and talk to the barkeep. Ask him if you can recruit people, and if you can afford it, buy as many people as you can. They will aide you in combat, and help you scare off small groups of bandits.

When you are looking for people, if you find two people already in a battle, try and attack the people with less people. When you are asked to attack, click on the option stating something like " Attack using allies's soldiers". clicking on that option will do exactly what it says; Use the allies soldiers with your attack. It's very helpful. Once you win the battle, take what you looted and sell it wherever you can.

The final way to make some money is by slave trade. When you fight in a battle, there will be message along the lines of " Man1 Knocked Man2 Unconsious" Knocking someone out can be done by using a blunt weapon, such as a mace, club etc. But, in order to enslave someone, you must have the skill for slavetrade. I think the name of the skill is " Leadership". I'm not completely sure though.

Combat in a nutshell

Combat in M&B is all about offence and numbers. The more you have, and the faster you use it, the more overwhelmed the enemy is. You will soon learn this in the tournaments.

While in the tournaments, just pray you don't have the bow and arrow while on a horse. It's useless when you don't have many skills on horseback archery. It's ok though, when you did spawn on a horse, just look to the horse and hit the use button to dismount it. It should help a bit with the accuracy.

Situational awareness is also as important as importance in numbers. You need to keep track of all your friendly units and enemy units. Nothing is worse then waiting for the infantry to attack, then have calvary flank you and nail you from the behind.

When in a real fight, There are two styles of fighting. Offensivley and defensivley. To do both of these effectivly, you will most likely need a horse, and a bow and arrow.

Offensive: Basically, you send all of the AI units to charge, and you just go running around, looking for people who are already occupied with your friendly units. Once you find them, shoot them or stab them. Either one. I prefer Shooting them with a bow and arrow from horsetop, because it offers the most firepower, with the most mobility.

Defensive: This tactic is my favorite. First you tell everyone to dismount ( hit the number 5 on your keyboard) then 1, to tell them to hold posistion. This tactic works best when there is a river seperating you from the enemy. When the enemy gets close, the AI should pull out their Bows and Crossbows ( If they have them) and will start firing at the enemies. When the enemies get into the river, they will walk even slower, which will lead to their demise.


After you finish your first large scale battle, sell the loot and start trading. It 's not boring because most of the time you get ambushed by rebels or headhunters.


As for the loadouts. I prefer to use a quick, weak horse, 2 slots full of quivers for my arrows, 1 Lance, and 1 Bow. With 48 arrows, you can't go wrong! When I run out of arrows, I do hit and run on the infantry, and it works well most of the time. The lance just doesn't do that well when the infantry has big sheilds, because they will constantly block me as I am running by.



If you didn't feel like reading what I wrote above, read this quick little KevNotes(tm) that I made.

Starting off
-Sell almost everything, Level up, Complete training.
-Get a feel for the combat in tournaments. When you feel confident, place bets on yourself.
-Once you get ~500 gold, buy the things the Merchant tells you to buy, and sell them where he tells you to sell them. Do that until you get enough money, and buy weapons/armor/other warriors.
- Find some people battleing, and fight the side with less people. Use the other team's infantry as help. Win the battle and Sell the loot.
-Repeat.

Download to the demo is here : http://www.taleworlds.com/mb_download.html

Note that: The game is not finished, but is constantly being updated. Some areas serve no real purpose. Mainly Dher Kahn or whatever.
 
Another two recommendations are:
Medieval: Total War

http://www.gamespot.com/pc/strategy/medievaltotalwar/index.html

This game is a classic and two games in one: a 3d battle sim and a strategic european/africa/asia map



Knights of Honor

http://www.gamespot.com/pc/strategy/knightsofhonor/index.html

I just got this a couple of weeks ago and I love it. Very well designed menu system, I never have to type on the keyboard, everything is easily controlled by mouse. This is a straight up strategic game, with an isometric battle option



AS for juicers, I've got two brand new in boxes that I'll let you have for $15 per. Buy one or two or none, but I actually bought one, used it and loved it, and bought two more for gifts that I never gave. They are absolutely worth at least $50 each. Apologies if this comes across as selling in the wrong place, but I'm getting ready to move and I found these two extra juicers in my closet and just want to lose 2 more boxes to move.
 
Half-life 2's a great game, and has a crossbow!!

And the managing director of the company's even a knife man :D
http://www.bladeforums.com/forums/member.php?u=125254

The only downside is that it needs one hell of a pc to run it :p

half-life-2-20041001075518411.jpg


Not set in the medieval times, but its a great game :)
 
OK, we've established that Munk hates Diablo. D1 is ridiculously easy, but D2 is sadistic. You can mess your character up when you first level and never realize your mistake for weeks or months. It probably doesn't reflect well that I became one of the top players of both games....

That no-magic medeival game sounds really intriguing. I find that dispite the very best efforts, magic systems in fantasy games hose play balance and introduce game-stopping bugs. Can't wait to try it.
 
It was D2. And I hated getting so far, then having the little turds kill me, go back for your body 8 times. And I can never forget getting all the way through with the whimp Necromancer, really, he finally had the best stuff, too. Right before he was due to kill Diablo he lost all his best equipment. Oh well. I don't think I ever finished the game with him. There was a young woman sorceress who had more power than the poor Necromancer. This fits a growing trend of extra powerful women in these games; you know, to make up for 2000 years of doing the dishes?

I wouldn't worry what a 49 year old recluse thought of Diablo. I found it to be a inherently frustrating game- much more so than Sacred, Hexen, Doom 1 to 3, Heretic, and the Halos. None of that means it does not have a great appeal and was ground breaking. I enjoyed playing it. This reminds me of another of it's endearing qualities- if you didn't make it past a level, when you saved the game, you had to start over. Most of the folks I've read about who loved the game- and I've visited the forums- were totally dedicated to it. They were 100 level players. (Or whatever) It takes a while to aquire that experience. Try playing the game with all the living requirements of adulthood- small things like fixing dinner, cutting firewood, dealing with school, blaa blaa: then imagine having to start each level over and over again because there was simply not the time to complete it.

Or, as my Mother in Law and wife complained- I was simply absent from the home for a month.

Sacred was a lot friendlier and had a lot more territory to explore too. And when you saved the game- there you were again.


munk
 
DannyinJapan said:
I like Shogun: Total War

One of my all-time favorite games, Danny. After a while I actually stopped bothering with the fighting (leaving that to the AI, which was exceedingly bad at it, thus necessitating overwhelming numerical superiority on my part to get a victory) and concentrated strictly on the strategic aspects of it. It was obvious that a lot of thought had gone into the game.

The cut scenes made all the conniving and scheming even more worthwhile. The geisha taking out a dinner party is a classic. :)

HL2? Great game and a worthy successor to the first one. Probably the best game engine for a FPS that I've ever seen. The Ravensholm level is worth the price of the game.

I'm currently on a Battlefield 2 kick. It's anything but medieval but it's quite addictive. When I started playing FPS online I learned very quickly what was appropriate and what was not. In BF2, most of the cardinal sins of FPS games ("baseraping," "spawn camping," and the like - pretty much anything but teamkilling) is not only tolerated, but encouraged. Once you make up your mind that dirty fighting is the norm it doesn't even bother you. I'm almost ashamed to admit that I get great satisfaction from stealing an enemy vehicle, trashing their base with it, and running other players over while they're still spawning. (When multiple players empty their magazines into my dead body I know that I'm doing things right.) I won't even begin to describe how therapeutic it is to find new and creative uses for TOW missiles.

As it's all about capturing flags and racking up kills it's even more pointless than most games, but what can I say? Simple mind, simple pleasures. :)

For the record, I kind of liked D2. Some of the maps were quite horrifying. Online play wasn't very interesting, mainly due to the excessive amount of cheating going on.
 
Shoot...if everyone's just going to throw out game names, might as well put two out that are FREE... :thumbup: :

Wolfenstein: Enemy Territory - WWII multiplayer game where you try to either attack or defend an objective with your army buds.
( http://enemy-territory.4players.de:1041/ - would recommend a faster place to download though).


America's Army: hey, you paid for it through your taxes if you are an American...might as well play it! Also online multiplayer, it is supposed to simulate the army experience in a realistic fashion.
( http://www.americasarmy.com )

Should hold you over until you find that perfect Medieval game.

:D
 
Re Munk on Diablo2:

Save and exit, and your next game places your corpse and goodies in town beside you.

Some builds of the Necromancer are the safest and most powerful character. Meanwhile, most Sorceress builds are glass sledgehammers. You can get mass kills, but you should have the reflexes of a chihuahua on diet pills to avoid the same fate. It's a big bonus if you know how to teleport without getting disoriented too.

I think it's going to take more than the Sorceress to make up for a milennia of dishes, although the D2X Assassin is a good start...

Personally, I love how the enemies respawn between games. What goodies do they have or me this time? As long as you get your waypoints, you can skip to any point in the game
 
Since we are no longer on the medieval theme, here's another vote for Fallout 2. Of all the games I've played, it's my favorite. It's not perfect in all aspects, but the environment and overall ambience beats everything.

If you have played fallout and like it, I suggest reading the "Fallout Bible". This is a series of articles written by one of the game developers and includes some explaination, backstory, and design documents. You can probably find it using a google search.

Bethseda (responsible for the Elder Scrolls series, Morrowind) is currently developing Fallout 3. I don't think they can pull it off.
 
Morgane,

This got me thinking about Diablo again. What was great about it was the sense of dark menace. Unfortunately, not enough light. But the early cave, after it was cleared out- the sunlight literally poured into the dark passages. ANd I'll never forget how scared I was with all the ghosts and stuff in that dungeon tower, right before you made the assault on the Blacksmith and the spider lady. I hated the Spider lady so much I'd come back later to kick her butt and kill the Blacksmith all over again.

Who could forget those evil ladies and their screams of rage and pain as they died?

One thing i noticed was you could easily finish a level, but be completely incapable of continueing forward until you built yourself up. This meant going back and making sure you finished every last side quest.

There are strategies with each character. Towards the end, the Necromancer was neat, but he sure did pay his dues early on in deaths because he was such a whimp.

Paladin was probably easiest. I don't know.

I actually only borrowed Diablo for several months, never owned a copy. If they'd make another version, beyond the expansion pack of ll, I'd get it.

I think the clone of Diablo, Sacred, is probably a better balanced game. And with all the corrections they've done, it finally should have the bugs out and be fairly cheap too.

btw- Carter and I just spent 4 hours trying to get the hell out of the bad place in Halo, where the Captain was ambused. The round head bomb guys and serpentine mutants. We can't find our way out. I think a lot of game designers think this is challenging, but past a certain point it is simply tedious. There ought to be stop gap measures in place; you're not out in 40 minutes and the game opens a door or offers you the choice. I'm really fed up with any game that requires me to wander the darkness for 8 hours. Not fun. Hey- I'm probably not very slick, but that doesn't mean I should be required as a consumer to put up with it.


munk
 
The next Fallout looks like the next Morrowind with guns and mutants.Obviously, I don't think they can get it the same as FO1 or 2, but it's OK for the franchise to evolve. There's no way anyone could pitch a 'roots' Fallout to the suits. So be it.
 
Munk, i was in the exact same spot when i gave up and traded the dang game in. I tried to like Halo. I really did. I didn't play the first one until years after it had come out. i thought it was ok. I thought maybe the second one would really show me what all the fuss was about. Meh, and ok game, but i don't get the fan following.

Jake
 
Steely_Gunz said:
Munk, i was in the exact same spot when i gave up and traded the dang game in. I tried to like Halo. I really did. I didn't play the first one until years after it had come out. i thought it was ok. I thought maybe the second one would really show me what all the fuss was about. Meh, and ok game, but i don't get the fan following.

Tell me you didn't get a kick out of clubbing bad guys over the head with the rocket launcher. That never got old for me. :)

That, and the Stupid Warthog Tricks. Nothing beats tearing things up in an ATV that doesn't take damage, sports a minigun, and has physics modelled after a Winston Cup car with bald tires on a frozen lake. Sometimes things went well, oftentimes they didn't, but it was always fun for me.
 
if ya'll don't mind me going off topic here,

i would highly suggest Call to Duty.
 
Just noticed your reply Munk,

Some people are just born to play Paladins. I don't know why, but every so often you run into someone who makes it work.

My D2 friends hate me for saying it, but the best Diablo is the original. It's got less stuff in it, but it's put together incredibly well. And that's comforting because D3 was just scrapped. Blizz plans to start writing D3 again, so expect a release in 3+years
 
Morgane;

I think I finished it as a Paladin, Barbarian, and the Sorceress.

I'd be interested in a D-3 . But then, I live with a lot of frustration. I went to Bungie and Xbox's web sites last night to learn how to get out of the Halo level my son and I were stuck at. Found the directions, but could not print them out, so had to write them down. (I could print one page and no more. Don't know why.) That's probably 4 hours stuck in level, another hour spent finding cure.

If anyone wants to know, if you're trapped looking for the Captain in the 'flood' of mutants underground, head to the bloody blocks and jump up to a damaged catwalk. We tried jumping but it didn't work. There is a very small section to jump upon and in the gloom of the game did not see it. I count that as a flaw.

These games are interesting in a number of respects. I found out by killing my fellow marines I could advance more quickly in another level. Once they're dead help arrives sooner. I didn't do it, and there's another place where an insane marine is supposed to be shot to death so you can take his ammo. We got cures for insanity, right? In Sacred a witch wanted to steal the beauty and youth of an innocent girl. If you helped the witch to do this, you were rewarded

I know these are 'just' games, but it seems both the designers and savvy players take life not as it is written, but as you will if you wish to 'get ahead'; do as I do, not as I say. I'm not going to draw too much into that, but it does reflect the larger society around it.



munk
 
I like Dungeon Siege (for fun, it's kind of goofy at times) and Morrowind for fantasy-type games. Ain't played either in months, I try not to play games when the weather is nice.
Both have magic, though.
 
I used to play Dungeon Seige, but it was a bit too automated for soloing. Still, the 'loot' button was so very, very, nice.
 
Munk, you might like Incubation. It's an old PC game but it's got solid play. Again it's the Aliens plot, but turn based, and you do not kill your fellow marines.
 
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