- Joined
- Oct 25, 2004
- Messages
- 3,178
Frank?
If you ever find yourself low on AP's and near an active revive point, be sure to move there before logging off. Revivers love it when rotters clog the revive points and Mrh? at them. They really love it when they waste syringes on you. (They usually check profiles before using syringes now but if you make sure not to Death Rattle and only to Mrh?, you can fool the new guys sometimes.) Making you leave (especially if you're an armored Body Building zombie) burns a lot of their AP's, both in terms of combat and also finding more ammunition; standing back up after a Headshot, on the other hand, costs a mere 6 AP. They'll usually spend more than that yelling at you.
Each hour you successfully block the revive point is each hour that those humans seeking a revive are out of the fight. Each syringe wasted costs the humans about 20 AP, on average. It all adds up. It's also quite hilarious for anyone nearby when the revivers don't really have the firepower to evict you and are forced to resort to threats, name-calling, and pleading. (Typically in that order.)
If you want to earn cool points, camp a revive point with some AP left and Infect any would-be revivers that come by, then follow them home. Crash the barricades and Groan for reinforcements. Even us ferals won't turn down a buffet and in the war between the humans and the zombies, you will have struck a significant blow. I've heard of revive points being abandoned completely due to rotters crapping them up.
Are you still in Shore Hills? I'm up in Shuttlebank right now, fattening up on the folks that can't seem to budget their AP's properly. I haven't seen any other zombies up here and was considering leaving. I'd be willing to take a stroll down your way if the chow's good.
If you ever find yourself low on AP's and near an active revive point, be sure to move there before logging off. Revivers love it when rotters clog the revive points and Mrh? at them. They really love it when they waste syringes on you. (They usually check profiles before using syringes now but if you make sure not to Death Rattle and only to Mrh?, you can fool the new guys sometimes.) Making you leave (especially if you're an armored Body Building zombie) burns a lot of their AP's, both in terms of combat and also finding more ammunition; standing back up after a Headshot, on the other hand, costs a mere 6 AP. They'll usually spend more than that yelling at you.

Each hour you successfully block the revive point is each hour that those humans seeking a revive are out of the fight. Each syringe wasted costs the humans about 20 AP, on average. It all adds up. It's also quite hilarious for anyone nearby when the revivers don't really have the firepower to evict you and are forced to resort to threats, name-calling, and pleading. (Typically in that order.)
If you want to earn cool points, camp a revive point with some AP left and Infect any would-be revivers that come by, then follow them home. Crash the barricades and Groan for reinforcements. Even us ferals won't turn down a buffet and in the war between the humans and the zombies, you will have struck a significant blow. I've heard of revive points being abandoned completely due to rotters crapping them up.
Are you still in Shore Hills? I'm up in Shuttlebank right now, fattening up on the folks that can't seem to budget their AP's properly. I haven't seen any other zombies up here and was considering leaving. I'd be willing to take a stroll down your way if the chow's good.