what are the proven advantages of a convex edge

You guys are really arguing the same points from different sides. You may not realize it, but all of you are making convex grinds (even if you can make perfectly flat bevels).

Here's the explanation:

The entire reason knives have two (or more) bevel angles is to attempt to approximate a smooth profile curve with a (relatively) thick edge angle and thin blade geometry. This is the definition of convex. In essence all multi-bevel edges are convex edges. Even a hollow ground blade is overall convex from edge to spine (though with more complex geometry in the middle). The only difference is that V-grinds are approximations of convex curves using flat bevels. It's like approximating a circle with an octagon. A true "convex" grind simply does not approximate. It is the ideal smooth profile.

(Let's use a hypothetical blade that is 1" wide, with 1/8" thick spine. This will help visualize everything.)

The simplest edge grind is a full-flat from the spine to the edge. This grind is accomplished with a single V-shaped bevel. It is the ideal V-grind. We don't make knives like this, though. The edge angle is too thin for anything but a straight razor (about 8-degrees inclusive for our blade). It would also be slow to sharpen because you have to remove a great deal of metal each time.

So we must compromise by adding another bevel angle. This can be accomplished two ways, either not grinding all the way to the spine (scandi grind), or by making a secondary bevel. This way we can keep our thin spine thickness while increasing edge angle to something that will hold up under use. These two angles approximate a curve made up of two control points.

Many advanced sharpeners will improve their blade performance by adding more V-bevels, such as micro edge-bevels and lower-angle back bevels. This allows the user to tailor the performance of the blade to its intended task by adding more control points to the curve.

This is where the argument starts taking place:

Many of you are comparing a simple convex edge (few control points) to a complex v-grind (many control points), or vice versa. A convex edge made on a soft backing is akin to a simple v-grind or scandi grind. Both curves can be defined with two angles. One as a spline-curve and the other by two flat planes. The result is simple (but not likely optimized) edge geometry. More complex "convex" or v-grind geometry can fine-tune the durability and thickness properties of the edge for a given cutting-task. It helps to make either of these geometries on flat stones for maximum control.

The real question is whether there's a performance difference between flat-sided approximations or smooth curves. I honestly don't know. It would be difficult to define or test. You would need to make identical blades with identical bevel-geometries. Then there's the issue of where to define the control points that define the ideal curve. There are several algorithms, that, while all being correct, would yield different results.

Phillip
 
Huugh, I don't know about you, but when I sharpen a blade I choose my edge angle based upon the steel, the intended use and overall geometry of the knife. I don't think how wide I would like my edge bevel to be and let the edge angle follow that. For me at least the edge bevel is whatever it is based upon how acute an edge angle I think I can get away with using.

???
How does that relate to the subject of this topic?

I was pointing out that common misinterpretation about convex grinds being thinner than others is wrong.

It is a matter of simple geometry and the very definition of (strict) convexity.
You simply can't show me a convex blade profile where I couldn't draw a straight line INSIDE it. Not in Euclidean space.

What people don't seem to understand is that comparison is only relevant if one changes only one variable at a time. All that talk about I can make that or that is irrelevant, as shown above.
 
You simply can't show me a convex blade profile where I couldn't draw a straight line INSIDE it. Not in Euclidean space.

Nor can you show me any of your blade profiles that I can't draw a straight line from spine to edge inside your geometry. It is a good thing, though. ;)
 
You guys are really arguing the same points from different sides. You may not realize it, but all of you are making convex grinds (even if you can make perfectly flat bevels).

Here's the explanation:

The entire reason knives have two (or more) bevel angles is to attempt to approximate a smooth profile curve with a (relatively) thick edge angle and thin blade geometry. This is the definition of convex. In essence all multi-bevel edges are convex edges. Even a hollow ground blade is overall convex from edge to spine (though with more complex geometry in the middle). The only difference is that V-grinds are approximations of convex curves using flat bevels. It's like approximating a circle with an octagon. A true "convex" grind simply does not approximate. It is the ideal smooth profile.
People use more obtuse edge angles for variety of reasons (inability of edge profile to withstand physical forces and easiness of sharpening being main two), but not to approximate a convex grind.

HOW could hollow grind be CONVEX?! Unless you ignore the the meaning of the word?

Many of you are comparing a simple convex edge (few control points) to a complex v-grind (many control points), or vice versa. A convex edge made on a soft backing is akin to a simple v-grind or scandi grind. Both curves can be defined with two angles. One as a spline-curve and the other by two flat planes. The result is simple (but not likely optimized) edge geometry. More complex "convex" or v-grind geometry can fine-tune the durability and thickness properties of the edge for a given cutting-task. It helps to make either of these geometries on flat stones for maximum control.
Again, you are talking about results of many different variables. Fine tune this or that, in comparing one grind to another, you can make convex grind much thicker or only marginally thicker than flat, but not thinner. It doesn't get simpler than that :confused:

Results of convex grind being thicker CAN be desirable, just as results of hollow grind being thinnest can be desirable, but that was not the subject of this "argument". I didn't say anything on that matter.
 
Nor can you show me any of your blade profiles that I can't draw a straight line from spine to edge inside your geometry. It is a good thing, though. ;)

Wrong.

hollow.jpg


The red parts of lines are NOT inside. I can find infinite number of such straight lines. On the other hand, you won't find even one in convex grind that wouldn't be entirely in the convex profile.

Is it clear now?
 
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You guys are really arguing the same points from different sides. You may not realize it, but all of you are making convex grinds (even if you can make perfectly flat bevels).

It's a semantics distinction, but I disagree. When someone says "I have this convex edge knive" and they show you a knife with several distinct Vs, thats not what you had envisioned, since that't not what people usually mean by 'convex'.

If you blur your eyes and look at the rough shape, they all look convex (except maybe straight razors and such), but there is still a distinction.


The entire reason knives have two (or more) bevel angles is to attempt to approximate a smooth profile curve with a (relatively) thick edge angle and thin blade geometry.

... It would also be slow to sharpen because you have to remove a great deal of metal each time.

Another nit pick: That's not entirely the reason, and you know it :P

This is the definition of convex.

The mathematicians definition of convex is that if you draw a line between any two points, the curve can't be inside it, so all except hollow grinds pass this definition. As its used for knives, its closer to 'strictly convex' where the line has to be outside, which implies a continuous curve.

The only difference is that V-grinds are approximations of convex curves using flat bevels. It's like approximating a circle with an octagon. A true "convex" grind simply does not approximate. It is the ideal smooth profile.

More minor disagreements: If you're trying to approximate a circle you can do so with an octagon measured with rulers or you can do so freehand. One will be strictly convex, the other wont, but they're both just approximations of a the optimum shape. Just because the optimum shape is strictly convex doesn't mean all you're trying to do is make a strictly convex shape- you can get the wrong strictly convex shape.


There are several algorithms, that, while all being correct, would yield different results.

Then you're not being specific enough in your question :p

I agree with most everything you said, but I think those small distinctions are important.

Cheers,
Jimmy
 
Good post hardheart. Really got the juice flowing.

My humble opinion is it makes little difference in practical use. Sharp is sharp. The rest is hype. (I got no dog in this hunt, so go ahead and prove me wrong if you can.)

On the other hand, I think the mousepad and sandpaper approach is a unique and useful sharpening alternative to conventional hard stones.
 
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I kinda thought Phillip was just being a little snarky, and this is what he meant about it being a good thing that a straight line from edge to spine can fit in the geometry.

hollowc.jpg


You can do it with any grind, even chisel.
 
My only point out of all of this was that there isn't anything a convex grind can do that a V grind can't do just as well. If you need a stronger edge you grind the bevels to a more obtuse angle. If friction reduction is the issue, then polish away. The bevel angle is nothing more than a compromise between edge stability and sharpness.
 
I agree: a very good post, Hardheart.

Unlike matt321, I do have a dog in this hunt — two, in fact — but I have to agree with him that "sharp is sharp. The rest is hype." Hardheart's original question was, if I understood it correctly, which edge profile — V-grind or convex — actually works best in practice. We've gone on to try to define what a convex edge actually is (by definition it is a continuous outside curve or parabola). Regardless, Hardheart asked if anyone could provide actual comparisons of the cutting abilities oft he two profiles. I'm interested in learning the answer to this myself.

I have knives that are conventional V-grinds (dog #1), and convexed edges (dog #2), and both are as sharp as my poor sharpening skills will get them: both profiles cut well for me. I tend to convex my longer blades, such as bolo machetes, and sharpen most (but not all), of my smaller blades as a V-grind. Why? Mostly for convenience, really. They both seem to cut equally well for me, so I would like to learn the answer to the original question. If I could be getting a better, longer lasting, easier to use edge by switching profiles I would. I'll keep my eye on this thread to learn more.
 

That is a correct concave geometry. What is the edge angle on that blade? Ideally it can approach exactly zero degrees (but now quite, in Euclidean space). Do you have an actual knife that matches that geometry? Do you have a radiused stone or wheel to achieve it? If you do, please tell me your secret.

My straight razor looks similar, but is not the same. It is actually convex from edge bevel to spine. The ideal razor is perfectly flat from spine to edge (with a hollow in the middle for flexibility while retaining the weight and stiffness of the thick spine). This is not quite possible with actual sharpening equipment. The stone eats at the edge slightly faster than the rest of the bevel. The edge angle ends up just a bit greater than the ideal flat bevel.

Here's what a real knife edge looks like.

3879299086_c6f7e12c5c_o.jpg


This is a hollow grind with secondary edge bevel. On the right are two tangents that define the overall geometry from edge to spine. By integrating those lines, you develop a curve that defines in a single equation, the shape of the edge. That curve has convex geometry. You can easily prove that (using your own definition) by the fact that a straight line from spine to edge is inside part of the bevel.

Is a full concave (or flat) grind sharper than a convex? Of course it is. Is it useful for knives? No. Not until we find steels capable of supporting edge angles less than about 10-degrees inclusive (depending on the size and thickness of the blade).

Believe me, as soon as we invent a material capable of it, I'll be right on the incredibly sharp, super-thin, truly-concave blade geometry.
 
Just because the optimum shape is strictly convex doesn't mean all you're trying to do is make a strictly convex shape- you can get the wrong strictly convex shape.

Bingo!

I think the discussion should be more about the optimum edge geometry (for a specific task), rather than worrying about whether the edges are rounded. I doubt there is much of a practical difference assuming the basic shape is the same.

Phillip

p.s. Good nitpicks
 
Really some outstanding discussion. Recalling when this subject came up in years past on BFC, it certainly didn't seem that near as many people had given this so much thought.

Ultimately, it comes down to the fact that, if you were to take a V-grind edge, whether single or multi-bevel, and round off just the shoulders between the bevels, you would wind up with a thinner overall geometry that would cut better. But then, if you were to take that blade and thin out the convexing behind the very edge, again making it a single or multi-bevel, you'd have thinner geometry still, with better expected cutting performance. You could do this, convexing then flattening, back and forth, each time improving performance, until you exceeded the limits of the steel and the edge/blade became to weak to hold up.

Which is best? IMO it has almost nothing to do with whether it's convex or V-grind, and everything to do with geometry and cross-section of the blade.
 
Where I'm still a bit lost, and what seems to e getting rehashed a bit, is that for any v-edge, you can make a slimmer convex edge. For any convex edge, you can make a slimmer v-edge & also add a microbevel. For that microbevel, you can knock the shoulders off and make a convex again. And so on until the knife is thick as aluminum foil. The primary, back and micro bevels can be any angles, the shape and placement of the curve in a convex could be anywhere and any degree of severity, from a convex micro to a full height zero.

Basically, the thinner the blade stock, and the more acute the angle, the more easily a knife cuts. That doesn't have anything to do with it being straight lines or curves, which is where people are saying the difference lies.

Does the knife cut longer because it's convex, or because it's thinner at the edge. Is there less friction because it's convex, or because the edge is mirror polished. Is the edge stronger because it's convex, or because you have a more obtuse included angle.

EDIT: LOL, there I go again, practically stealing the words from Dog of War's keyboard:D
 
i dont think a v edge would hold up as well as a convex or even a half convex like i put on my knives. check out the vid panch0 posted in my time important thread http://www.bladeforums.com/forums/showthread.php?t=578787&page=21 post #406 i dont think a v edge would have held up as well or cut as good.

While that's pretty impressive, I'm not so sure that it really proves anything about a convex edge. Further, it looked to me like the middle to middle upper part of the knife did the chopping, while the upper curved portion was used to shave at the end. Granted the video was really choppy and kept freezing in the player, so maybe the curved portion did touch the wood at some point.

I think that steel (1095 tempered to 63 - 65 RC) probably had a LOT to do with how tough the edge of that blade is.

Brian.
 
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